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Somewhere in the Alps

Ronen Bekerman

The final product is a one-of-a-kind residential development captured in detailed 3D renderings created with industry tools such as 3ds Max, Corona Renderer , Forest Pack , and Photoshop. Attention to detail was of paramount importance throughout the design process. Reading time: 2 min 14 sec. Introduction. Gathering References.

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Customizing Textures for ‘Post-Digital’ Visualizations

Ronen Bekerman

, ending up manually adjusting one in Photoshop. Fast forward one year, and he built this tool that can help with Customizing Textures for ‘Post-Digital’ Visualizations called Architextures Create after learning web development as a hobby. Line drawing taken straight from SketchUp and brought into Photoshop.

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OpenAI's DALL-E 2 generates illustrations from written descriptions

Deezen

Some of the examples on OpenAI's blog include "an astronaut lounging in a tropical resort in space in a vaporwave style" and "teddy bears working on new AI research underwater with 1990s technology". For instance, the examples on the OpenAI blog show a sofa added to various spots in a photograph of an empty room.

Photoshop 113
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Making of La Casa Nell’erba

Ronen Bekerman

MAKING OF by Descover Studio The Making of La Casa Nell'erba, a Modern House with a Natural Twist Discover the secrets behind creating a stunning architectural visualization project in this in-depth article by Descover Studio. The more varied and diverse the references, the more creative and unique the final design.

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It’s Gen-AI, Baby!

Ronen Bekerman

The mere presence of advanced text-based AI agents, voice AI agents, and visually stunning AI avatar agents operating freely in our digital environment is sufficient to illustrate this idea. They can augment human creativity or automate specific tasks, making them an exciting tool for artists and designers. Variational autoencoder.

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PARADISE ISLAND, THEN AND NOW

Shades of Grey

Also I had some kind of an image processing package, not as advanced as photoshop, but it's what I had. Also I had some kind of an image processing package, not as advanced as photoshop, but it's what I had. The visuals I produced look pretty flaky by today's standards, but at the time I was super proud. The name escapes.

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Making of House 59

Ronen Bekerman

Seventy-Seven is a small studio located in Medellin, Colombia, founded in the year 2017, with the vision of helping architects and interior designers. We hope this blog will help you to know a little more about us, our workflow and rhythm of work, as well as about Blender. Marvelous Designer. Adobe Photoshop.

Housing 59