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Customizing Textures for ‘Post-Digital’ Visualizations

Ronen Bekerman

ending up manually adjusting one in Photoshop. Fast forward one year, and he built this tool that can help with Customizing Textures for ‘Post-Digital’ Visualizations called Architextures Create after learning web development as a hobby. Line drawing taken straight from SketchUp and brought into Photoshop. perspective.

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OpenAI's DALL-E 2 generates illustrations from written descriptions

Deezen

Some of the examples on OpenAI's blog include "an astronaut lounging in a tropical resort in space in a vaporwave style" and "teddy bears working on new AI research underwater with 1990s technology". For instance, the examples on the OpenAI blog show a sofa added to various spots in a photograph of an empty room.

Photoshop 122
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Making of La Casa Nell’erba

Ronen Bekerman

MAKING OF by Descover Studio The Making of La Casa Nell'erba, a Modern House with a Natural Twist Discover the secrets behind creating a stunning architectural visualization project in this in-depth article by Descover Studio.

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It’s Gen-AI, Baby!

Ronen Bekerman

The mere presence of advanced text-based AI agents, voice AI agents, and visually stunning AI avatar agents operating freely in our digital environment is sufficient to illustrate this idea. Each of these techniques has unique characteristics that can be harnessed for architectural visualization. Transformer (machine learning model).

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Making of Lush

Ronen Bekerman

I’m a 3D artist, the art director of the MADI (Post-graduate Master in Digital Architecture of the Iuav University of Venice), and the creator of the Italian blog and ArchViz community Render IT! I developed the image in 3ds max + Corona Renderer , and I did post-production in Photoshop. Thank you for reading, Lisa.

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Making of Quinta da Comporta

Ronen Bekerman

I’ve invited Jaime Moreno to share his insight about this topic, seeing his journey with it on the blog’s Facebook Group. I finished my degree in Technical Architecture and started in the world of 3D visualization in 2015. I currently work at www.bsidevisuals.com, a 3D visualization studio in Barcelona. INTRODUCTION.

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Making of House 59

Ronen Bekerman

We hope this blog will help you to know a little more about us, our workflow and rhythm of work, as well as about Blender. Adobe Photoshop. In all images, we made minimal adjustments in color correction in Photoshop. Making of House 59 is a post from Ronen Bekerman 's 3D Architectural Visualization Blog.

Housing 59