Customizing Textures for ‘Post-Digital’ Visualizations
Ronen Bekerman
OCTOBER 2, 2020
Working in architecture over the years, Ryan Canning found that he’s often unable to find the exact material he needs for an image (really!), ending up manually adjusting one in Photoshop. The view is a very basic illustration created to quickly show the concept design in 3D while still communicating a sense of materiality.
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